creating a text clock in java programing
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package javasample;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.event.*;
import java.util.Calendar; // only need this one class
/**
*
* @author rajesh kumar shukla
*/
public class TextClock {
//main
public static void main(String[] args) {
JFrame clock = new TextClockWindow();
clock.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
clock.setVisible(true);
}//end main
}//endclass TextClock
////// TextClockWindow
class TextClockWindow extends JFrame {
//instance variables
private JTextField timeField; // set by timer listener
//constructor
public TextClockWindow() {
// Build the GUI - only one panel
timeField = new JTextField(6);
timeField.setFont(new Font("sansserif", Font.PLAIN, 48));
Container content = this.getContentPane();
content.setLayout(new FlowLayout());
content.add(timeField);
this.setTitle("Text Clock");
this.pack();
// Create a 1-second timer and action listener for it.
// Specify package because there are two Timer classes
javax.swing.Timer t = new javax.swing.Timer(1000,
new ActionListener() {
public void actionPerformed(ActionEvent e) {
Calendar now = Calendar.getInstance();
int h = now.get(Calendar.HOUR_OF_DAY);
int m = now.get(Calendar.MINUTE);
int s = now.get(Calendar.SECOND);
timeField.setText("" + h + ":" + m + ":" + s);
}
});
t.start(); // Start the timer
}//end constructor
}//endclass TextClock
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